danny420daleLast Thursday at 8:05 PM
Idea: customizable map size wherein at some point in the savegame creation process the player is prompted to pick a number for how many sectors wide the galaxy map will be. Default of 49 sectors a side would be pre-filled in as an "anchor" suggestion, with warnings of performance issues possible up past 100. Disable 'Completionist' achievement unlock below about 33 to avoid the trivial exploit of a very small galaxy being crafted to farm it. I'm imagining a map with less than 10 sectors a side would get quite boring or crowded!
[ All ( Trys to fit all factions in ), or a number ]
[ Picks random factions from the non-disabled factions ]
[ P curve for region ship spawn ]
[ Reduce/increase their region size ]
[ Disable factions from spawning, eg Terran, or modded factions. ]
[ Higher causes more hostile Faction-Agents spawned in War-Mode. ]
- Passive Factions
[ Enable/Disable the Borg, Flys, or Spiky Plants. ]
[ 2x, 0.5x, Normal, ]
[ Also fix long-standing mod galaxy size change save corruption issue ]
[ Percentage of galaxy initially uncontrolled or empty ]
- Game Type
[ Normal, War, Expanse, etc)]
More I probably cannot remember.
Formatting seems to have broken there, and I can't delete it. So let me try that again.
It may break here too... oh well. Haha.
New Game : Galaxy Generation screen option suggestions: ( And as discussed )
Faction Controls:[ Number of factions : All or a number. ]
[ List of factions : Control which factions spawn. ]
[ Strength of factions : Let player customize P curve for region ship spawn. ]
[ Presence of factions : Controls the size of faction regions, from Fit Them All, to a custom percentage for each faction. ]
[ Aggression / Volume - Not useful without the far-in-the-future War Mode - but would effect Faction-Agent spawn rates, and their aggression ( How often they move towards the enemy instead of wandering, perhaps. ) ]
[ Passives : Enable/Disable the Borg, Flys, or Spikey plants. ]
[ Scale : Multiplicative scale of the galaxy. 1x 1.5x 0.5x ( Could also use 50x50 sectors, or customNumber X customNumber ]
[ Deadspace Percentage : Lets the galaxy have sections of space that are neutral and uninhabited by any factions. ( Passive factions? Borg, Flys, flying plants? Haha. ) ]
[ Game Type - (Massive pipe dream, but here for completion) : As we discussed. Normal, War, other fanciful and hilarious ideas. ]
[ Quest intensity : Amount of ships that will on occasion have a quest for the player. ]
[ Rampup Frequency : Rate at which all Factions will grow stronger and use higher-P designs with bigger fleets. ( and yours too! )
[ Grand Objective : ??? Defeating X number of factions? Owning X sectors? FreeRoam - ( as in none, the current normal mode ) ]
Join the discussion!