current AI has miss aim problem with boosted turret , especially in weapon range or muzzleVel changed turret.
I think this was fixed with the fragmentation changes? Can you check?
sorry for late check .
the miss aim bug has been fixed
this thread can br marked as closed
+600range +1000muzzelV ;
-400range +1200muzzelV ;
+1600range , -500muzzelV
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