about 1 month
Like a Jeep that moves and shoots fast but with low damage and accuracy.
Some sort of quadraped unit (Like a bigger dagger with Salvo style burst fire on par with the Foretress).
A Stealth bomber that would only turn visible (and be targetable) after attacking.
An Anti-Air land unit (Missiles?).
A bomber that gets in a free shot sounds annoying. How about it uncloaks a few seconds before firing?
that would lose purpose for turret and basically turning the game to real time strategy and for now we already got 9 enemy units
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