Anuken/Mindustry

Electric Anti-Air Turret

RoyalFunnyDude asked for this feature almost 2 years ago — 20 comments

RoyalFunnyDude commented almost 2 years ago

An anti-air turret that uses electricity and functions like a lancer, but anti-air only. Could have two tiers, like arc and lancer.

ERR1024 commented over 1 year ago

现在有,融毁。

RogueRedHawk commented over 1 year ago

Something like a Tesla Coil would be interesting. Perhaps just call it "Coil."

| MikouZonata commented over 1 year ago

You mean the Meltdown?

| RoyalFunnyDude commented over 1 year ago

no like an early to mid game anti-air

| shCuber commented over 1 year ago

it makes the anti-air defence too easy.

| aaomidi commented over 1 year ago

Eh, air attacks are just annoying to deal with currently.

| Ali-C-Ila commented over 1 year ago

This will unbalance the game. Scatter is currently a bit too powerful, basically countering anything below lich and reaper. Adding a new anti-air is going to make pvp even more boring. Perhaps nerf Scatters and make a turret that requires both electricity and ammunition?

| aaomidi commented over 1 year ago

This game shouldn't be optimized around pvp.

| Ali-C-Ila commented over 1 year ago

That's debatable. This game was indeed not designed for pvp, but to think that pvp balance doesn't matter is also not fair.

| nstgc commented over 1 year ago

Once you start trying to balance for PvP, you commit yourself to an unending game of "fight the meta". Its a losing proposition, and at this stage of development, inappropriate.

| jonnyawsom3 commented over 1 year ago

^ i do like the idea of a tesla coil maybe a radius about half the size of a "scatter" turret (so one can't defend your entire base) and deals small but rapid damage that doesn't miss (like a real one). so you could have batteries to store the power and then it's 1 power for 1 damage (i have no perspective on enemy health so that'll probably have to be changed)

| jonnyawsom3 commented over 1 year ago

hmm, it seems that my lines got combined after posting that. hopefully it's still readable

MEEPofFaith commented over 1 year ago

I mean, mass scatter spam is still good.

MEEPofFaith commented over 1 year ago

And once you have plastanium, you can do mass Swarmer spam

Communism-Is-Capatilism commented over 1 year ago

I'm pretty sure all the AA turrets need ammo until you get surge to give reason to build ammo lines. If they just took power you wouldn't need that.

| CA6 commented over 1 year ago

Most maps I dich scatters quickly due to their poor performance in mass combat but salvos and up do better and have better dmg before you ask for a new feature understand the game

steamiskey commented over 1 year ago

Ima just say it... a ground mounted tesla coil wouldnt strick an aircraft it would strike the ground... a rail gun or plasma cannon would be cool... a VERY high power slow firing canon that kills in a line but with a slow reload/cooling cycle so it works as an anti air but the more water/cryofluid you can get to it the better. To nerf make it chew thousands of watts a shot.

steamiskey commented over 1 year ago

^same thing could be done with a more rapped fire anti air laser that deals mid range damage at high range but can only take out 1-3 aircraft before over heating, water and cryo fluid could slow down the over heating and speed up the cooling cycle

steamiskey commented over 1 year ago

^same thing could be done with a more rapped fire anti air laser that deals mid range damage at high range but can only take out 1-3 aircraft before over heating, water and cryo fluid could slow down the over heating and speed up the cooling cycle

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