LocalIdentity/PathOfBuilding

Add support for Triad Grips

LocalIdentity asked for this feature 15 days ago — 3 comments

LocalIdentity commented 15 days ago Admin

PJacek commented 15 days ago

Add this to mod parser: ["minions convert (%d+)%% of physical damage to fire damage per red socket"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("PhysicalDamageConvertToFire", "BASE", num) }, { type = "Multiplier", var = "RedSocketIn{SlotName}" }) } end, ["minions convert (%d+)%% of physical damage to cold damage per green socket"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("PhysicalDamageConvertToCold", "BASE", num) }, { type = "Multiplier", var = "GreenSocketIn{SlotName}" }) } end, ["minions convert (%d+)%% of physical damage to lightning damage per blue socket"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("PhysicalDamageConvertToLightning", "BASE", num) }, { type = "Multiplier", var = "BlueSocketIn{SlotName}" }) } end, ["minions convert (%d+)%% of physical damage to chaos damage per white socket"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("PhysicalDamageConvertToChaos", "BASE", num) }, { type = "Multiplier", var = "WhiteSocketIn{SlotName}" }) } end,

LocalIdentity commented 14 days ago Admin

You're a legend, thanks for doing this. It'll be in the next update now

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