The new nodes that provided "Enemies have -x% Total physical damage reduction against your hits" can't be evaluated for DPS.
Support for enemy armour alongside this stat would help better estimate physical DPS.
This is currently supported for weapon hits, and this can be tested by setting the Enemy Physical Damage reduction in configuration options.
The separate modifiers "Enemies you Impale have -x% to Total Physical Damage Reduction against Impale Hits" and "Enemies Impaled by Supported Skills have -x% to Total Physical Damage Reduction against Impale Hits" (found on the Impale Support) still aren't supported.
Well, rather I should say this is partially supported for weapon hits, because enemy armor and any non-map-mod physical reduction (e.g. Endurance Charges) aren't implemented either.
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