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Implement (better) support for "Nearby Enemies take increased/more Physical Damage"
asked for this feature about 1 month ago — 1 comment
commented about 1 month ago
The fossil mod "Nearby Enemies take 9% increased Physical Damage" is currently not supported at all.
Pride only has basic support at the moment; there's no way to see how much more damage the enemy takes if they spend more time inside the range (this needs a configuration dial).
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