Attack/cast speed and cooldown calculations should obey server-side limits

moozooh asked for this feature 10 months ago — 2 comments

moozooh commented 10 months ago

The server processes in-game logic at the rate of 30 ticks per second. It is, therefore, physically impossible to have attack or cast speed, or a timed effect, or a triggerable effect, or any event at all to happen in excess of 30 times a second. In other words, this is a hard cap.

Further information: https://www.reddit.com/r/pathofexile/comments/9intc4/poets_pens_cooldowns_and_server_tick_rates/ https://www.youtube.com/watch?v=PkbAlC1po3c&t=55m20s

LocalIdentity commented 3 months ago Admin

Added in

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