Implement support for triggered attacks and spells

moozooh asked for this feature about 1 year ago — 5 comments

moozooh commented about 1 year ago

Right now there is virtually no support for these, so even calculations that specifically apply to triggered spells/attacks don't apply (e.g. Mjolner's +100% spell damage to triggered spells or Discharge's trigger penalty).

Optimally, the DPS of skills that trigger other skills should be broken down into trigger DPS and combined payload DPS, so that you could optimize for the payload DPS in particular (not DPS of particular skills in the payload).

Extra caution should be exercised with respect to the interaction of cooldowns and the server tick rate as it is the primary determinant of the payload proc speed.

Jackalope-Gaming commented 11 months ago

Additionally, the trigger rate / cooldown times aren't respected in PoB right now. If I'm using Vengeance then PoB will still say attack speed boosts my damage when it plainly doesn't because there's a hard cooldown time. On the tree I can thankfully sort for Average Hit to find my best nodes in that case, but it's still quite clunky.

ephankim commented 9 months ago

There is a Skill cooldown calculation shown in the triggered skill Calc tab but the Attack/Cast rate is just plain wrong: it should be taken from the speed of the triggering skill.

LocalIdentity commented 6 months ago Admin

Support for CwC and Arcanist Brand triggers added in

| rberovskis commented 3 months ago

Would this also include curse rings that have triggered curses on hit?

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