Add more sorting methods for tree nodes and items

moozooh asked for this feature almost 2 years ago — 4 comments

moozooh commented almost 2 years ago

Sorting by average damage is helpful for e.g. stun builds (especially now that endgame bosses are expected to have more life) and, as of right now, trigger-based builds that bypass cast speed.

Sorting by attack speed and cast speed is helpful for builds that rely on procced effects, including the ramp-up of Virulence stacks for HoAg.

I also propose a new metric: crit rate, which is (attack speed × effective crit chance). This is useful for CoC builds as well as gauging the effectiveness of Elemental Overload upkeep and Pathfinder's Master Surgeon.

LocalIdentity commented almost 2 years ago Admin

Added the Average damage sorting in the latest update 10 mins ago

moozooh commented almost 2 years ago

Godlike! Thanks!

LocalIdentity commented about 1 year ago Admin

Attack/cast speed added in

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