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|CatalysmsServerManager/7-days-to-die-server-manager||Option to (De)activate (Dis)connect Player in serverchat for discord chatbridge||1||Some People would love to have a option for (de)activate the information that a player has (dis)connect on the server. Sometimes the players have problems connecting to the server and then they have an endless list of connection event entries. With this option, however, you can then only display the server chat without such messages interfere with the discussion.|
|CatalysmsServerManager/7-days-to-die-server-manager||abort() function for custom hooks||2||csmm needs a abort() function so we can create events with custom hooks and give a reward after successful completion of the event.|
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|6 days ago||CatalysmsServerManager/7-days-to-die-server-manager||Shop Packs|
|6 days ago||CatalysmsServerManager/7-days-to-die-server-manager||abort() function for custom hooks|
|6 days ago||CatalysmsServerManager/7-days-to-die-server-manager||Last death coordinates|
|22 days ago||CatalysmsServerManager/7-days-to-die-server-manager||Manage server ban list from CSMM|
|22 days ago||CatalysmsServerManager/7-days-to-die-server-manager||Allow mass edit of players|
|22 days ago||CatalysmsServerManager/7-days-to-die-server-manager||Option to (De)activate (Dis)connect Player in serverchat for discord chatbridge|