NTGNTG

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Features suggested

Project Feature Score Description
LocalIdentity/PathOfBuilding Correct attack speed for Molten Strike projectiles 2 Currently, Molten Strike's projectiles have an attack speed value in PoB that's independent from the melee hit's attack speed - the in-game behaviour is that the projectiles are triggered as the result of a melee attack and should share the same attack speed as the melee hit. This means that skill gems like Multistrike (that increases melee attack speed) and Vicious Projectiles (decreases projectile attack speed) aren't correctly factored into the DPS value for Molten Strike's projectiles.

Comments

Project Feature Comment When
LocalIdentity/PathOfBuilding Correct attack speed for Molten Strike projectiles No, PoB is not working correctly - the projectiles are produced from swings of the melee attack and thus the projectile attack speed of Molten Strike is equal to the melee attack's speed. The projectiles don't appear independently with their own attack speed. The problem isn't something that should be changed with Multistrike, it's with Molten Strike, and the solution would be as simple as setting the projectile part of the attack to have the same attack speed as the melee part. 13 days ago

Votes

Vote When Project Feature
14 days ago LocalIdentity/PathOfBuilding Correct attack speed for Molten Strike projectiles