ph3rr3t

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Features suggested

Project Feature Score Description
Anuken/Mindustry Wind Turbines 73 Power Gen. Ideas: - Small Wind Turbine - - Can be built only on the edges of terrain wall tiles, similar to how pumps & some other fluid blocks can be built at the edge of deep-water tiles. - - 1x1 building, with a 3x3 no build zone around it for similar structures. - Large Wind Turbine - - Same placement rules as its smaller variant. - - 2x2 building, with a 6x6 no build zone around if for similar structures.
Anuken/Mindustry Hotkeys to show/hide various things. (Power/Bridges/Phase) 22 See title. One for Power Lines/Lasers. One for Bridge Belts & Conduits. One for Phase Belts & Conduits. Either the above or some other way to hide/show each without bringing up the options menu so often.
Anuken/Mindustry Storage; Buffers & Banks & Forts! OH MY!! 3 1x1 Buffers - 100 item cap. 2x2 Safes - 300 per item (renamed from Containers, for thematic's) 3x3 Vaults - 1k per item 4x4 Banks - 2k per item 5x5 Forts - 4k per item --Starting off, rename Containers to Safes, this shortens the name nicely, but also sets it up thematically with Vaults, and the first new building, Banks. If one were to go to a major Bank in a big city, IRL, said place would possibly have more than one Vault, and in each, are many Safes. --Banks; at least twice as expensive as Vaults, holding twice as much, but taking up 4 less tiles that 2 Vaults. 3x3x2=18 - 4x4=16 --Buffers; a small, cheap storage option that comes with a few extra rules. 1st off, instead of being able to hold the same amount of every item ingame, it can hold a max of 100 items period. 2nd, these come with a selection function similar to Sorters/Inverted/Unloaders. Leaving this unset allows the Buffer to accept all items, setting it only allows the set item in. 3rd, unlike the other storage buildings, these do not need an Unloader to output items, they can input & output in all 4 directions. Build cost would be Copper, Lead, Graphite, & maybe Silicon because of the selection function. CANNOT OUTPUT INTO OTHER BUFFERS! --Forts; an endgame storage option to hold massive amounts of items. Like the Buffer, these have a twist to them. Their name isn't just to be cute, these buildings mount a decent sized turret on top. They would also have an item selection, letting the player choose what ammo type the turret fires. Leave it unset and the turret would randomly choose its ammo whenever it fires. Build cost would be Surge, Phase, Thorium, Lead, & Silicon.

Comments

Project Feature Comment When
Anuken/Mindustry Wind Turbines Wouldn't need all that. Was just a thought for using the edges of the unbuildable terrain similar to how we can build some things on the edges of deep water tiles. Basically animated solar panels that can only be built in certain terrain conditions. about 1 month ago
Anuken/Mindustry Higher Kick Penalty stupid formating: - 1st - 15 min - 2nd - 30 min - 3rd - 1 hour - 4th - 2 hours -etc - etc 2 months ago
Anuken/Mindustry Higher Kick Penalty Have it so that each time an IP gets kicked, the kick timer doubles in length. So: - 1st - 15 min - 2nd - 30 min - 3rd - 1 hour - 4th - 2 hours -etc - etc 2 months ago
Anuken/Mindustry Storage; Buffers & Banks & Forts! OH MY!! The difference between Buffers & Sorters/Inverted are that the latter still pass items that don't match their selection, Buffers would not once they are set. The point of giving the largest storage building a turret, is partly so its not just another storage building, but can also pull double duty as a minor defense structure. Yes you would still need dedicated defenses for the frontlines, but as stated, Forts would take up 25 tiles of space; would be nice if it wasn't just a giant target. 2 months ago

Votes

Vote When Project Feature
about 1 month ago Anuken/Mindustry Tech tree adjustments for custom games (PVP Mode: Rush)
about 1 month ago Anuken/Mindustry Map feature: show unbuildable terrain
about 1 month ago Anuken/Mindustry Add a UI element with resources content of the Core
about 1 month ago Anuken/Mindustry [Encapsulator] & [Decapsulator] - Convert liquids to items and back
about 1 month ago Anuken/Mindustry Removal of drone factory passive power usage
about 1 month ago Anuken/Mindustry Courier Drones
about 1 month ago Anuken/Mindustry Higher Tier Mining Drones
about 1 month ago Anuken/Mindustry Day or Night/Cycle for Maps
about 1 month ago Anuken/Mindustry Play as Enemy Mode
about 1 month ago Anuken/Mindustry Better peaceful drones AI
about 1 month ago Anuken/Mindustry Better Drone Commands
about 1 month ago Anuken/Mindustry Electric Anti-Air Turret
about 1 month ago Anuken/Mindustry Build Hotbar
2 months ago Anuken/Mindustry 2nd Tier Illuminator
2 months ago Anuken/Mindustry Texture packs
2 months ago Anuken/Mindustry Higher Kick Penalty
2 months ago Anuken/Mindustry Show hot source / water / oil when hovering tiles
2 months ago Anuken/Mindustry Instant spawn after map change so you don't have to wait
2 months ago Anuken/Mindustry Schematics: Taint existing blocks green ...
2 months ago Anuken/Mindustry Bridge routers
2 months ago Anuken/Mindustry diagonal bridge conveyers/conduits
2 months ago Anuken/Mindustry Show orange instead of red technology were we already discovered all material required to unlock
2 months ago Anuken/Mindustry [Steam] Ban with steamid & persistent banlist
2 months ago Anuken/Mindustry Reduce damage that exploding thorium reactors deal to the core
2 months ago Anuken/Mindustry Blocker Terrain
2 months ago Anuken/Mindustry Mobile Unit with a shield
2 months ago Anuken/Mindustry Campaign Level Design: varied goals
2 months ago Anuken/Mindustry Campaign Level Design: add a "can't pause while on this level" feature
2 months ago Anuken/Mindustry Storage; Buffers & Banks & Forts! OH MY!!
2 months ago Anuken/Mindustry When replacing a convoyor with an other conveyor (other type, rotating, etc.) keep item on the conveyor
2 months ago Anuken/Mindustry a Official page for mods
2 months ago Anuken/Mindustry /sync should not clear the chat history
2 months ago Anuken/Mindustry Multi-recipe Crafters
3 months ago Anuken/Mindustry Show pump rate
3 months ago Anuken/Mindustry Map Rule: Default Mech
3 months ago Anuken/Mindustry firefighting drones
3 months ago Anuken/Mindustry Inverted Overflow Gate
3 months ago Anuken/Mindustry /sync on a keybind
3 months ago Anuken/Mindustry option in the settings to make bridge conveyers/conduits slightly transparent
3 months ago Anuken/Mindustry Schematics Remember Power Node & Bridge Connections
3 months ago Anuken/Mindustry Auto junctions
3 months ago Anuken/Mindustry Higher tier Wave turret
3 months ago Anuken/Mindustry Higher tier force projector.
3 months ago Anuken/Mindustry Armored Conduit
3 months ago Anuken/Mindustry New Turret "Railun"
3 months ago Anuken/Mindustry One way power node
3 months ago Anuken/Mindustry Display content of bridges/bridge connections/junctions/phase conveyors and allow us to pick items that are clogging them
3 months ago Anuken/Mindustry Hotkeys to show/hide various things. (Power/Bridges/Phase)
3 months ago Anuken/Mindustry Automatic healing stagger for Menders and Mend Projectors
3 months ago Anuken/Mindustry Wind Turbines