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Features suggested

Project Feature Score Description
Anuken/Mindustry [UI] Indicator for input or output of planning and existing buildings -1
Anuken/Mindustry More BGM 0
Anuken/Mindustry [UI] Review the maps unlock progress in the gaming 1
Anuken/Mindustry Allow to see the progress of the launch pad 4
Anuken/Mindustry Reveal Core type before entering a campaign 1
Anuken/Mindustry [UI] More labels on items 0 It will take care of the novice, forgetter and achromate, no labels is hard.
Anuken/Mindustry Don't auto close the panel when building's resources run out 3 Such as the launch pad, users want to keep seeing its resources.
Anuken/Mindustry Two-way wall, no vision and penetration for both sides 0 The current walls appears to be the shield or shooting holes, rather than a wall.
Anuken/Mindustry Mode: restricted mender (speed and target) 0 For example, does not allow to the Core.
Anuken/Mindustry [UI] See follow-technologys (no label and icon) in the tech tree 0
Anuken/Mindustry Confusing "Container" on campaign maps for not unlock "Unloader" yet 0
Anuken/Mindustry [more tutorial][UI] Tip to research before launch 0 A valuable tips for users, can unlock new techs from the Esc menu - Tech Tree, before launch core. This is particularly useful when the user can build the launch pad. It can be a Tech Tree button next to the Schematics button, or other controls to visible reminders.
Anuken/Mindustry [UI] Show "Exit to Editor" label instead of "Exit" in Menus when "Edit In-Game" 2
Anuken/Mindustry New mode: damage to buildings instead of stopping delivery of resources that do not match 0 Similar to Oxygen Not Included.
Anuken/Mindustry Show differences to can be stored / not stored items 1 Such as sand and coal, which is a resource.
Anuken/Mindustry [UI] Colored borders for can be unlock in tech tree 1
Anuken/Mindustry New modes: construct and others needs transport 0
Anuken/Mindustry [UI] Fading red border for recently destroyed 0 Shadow is less obvious to have been destroyed.
Anuken/Mindustry Foreshow for the enemy types and quantities 2
Anuken/Mindustry Research costs are less perceptible and less meaningful -1
Anuken/Mindustry Internationalization the wiki 0 https://mindustrygame.github.io/wiki https://github.com/Anuken/Mindustry-Wiki-Generator Generate the wiki for all languages ​​supported.
Anuken/Mindustry Export game data without Screenshots folder 0 It is a significant load for the backup files, it is not necessary for each backup, only for migrate. Please provide an option.
Anuken/Mindustry [UI] Show tooltip on items in Editor 0 Click to view the names is awkward.
Anuken/Mindustry [UI] Items filter in Editor 0
Anuken/Mindustry The screenshot feature is not true, it is derived map overview 0 This is not what I expected behavior, I just want to record the screen of the window like a screenshot software. Provide the export feature in small map panel (click to open) is better. I also hope that it marked the field of view (squares) and the pointer. In addition, use a time-readable filename.
Anuken/Mindustry [UI] Click to open the page of Core Database when new content is unlocked 0 Not just a notice with icon.
Anuken/Mindustry Don't record the high score for map when using the Sandbox mode 4
Anuken/Mindustry The Titan and Fortress unit's naming 0 I feel that Titan should be bigger and heavier, rather than vice versa, just feel.
Anuken/Mindustry [UI] Keys tip panel (when paused) should be transparent for mouse clicks 0
Anuken/Mindustry Allow to directly create, modify, move and remove items and units in Sandbox mode 1 For testing. It may be difficult for the UI build. But the building and waiting is awkward.
Anuken/Mindustry [option] fixed direction when drag to build conveyor -2 This may be useful for some users, the drag direction will replace the direction already displayed (by mouse wheel) is not intuitive.
Anuken/Mindustry Instant digital shows for resources change (like +11, -55 on building) 1 This could be the graphic and performance pressure, but it could be cool.
feathub/feathub Voting with AJAX 0 It refresh the page every time, and voting link redirected to the 404 page if the user opens it in a new tab.
Anuken/Mindustry [more tutorial] the protagonist capabilities 0 Such as digging, carrying capacity and restrict, attack, rebirth.
Anuken/Mindustry Explain to core won't supply the turrets in game 0 It should be explained by the UI or tutorials.
Anuken/Mindustry [UI] More attractive (mechanism shows) for new users in game -1 Such as mining, automation, mech, and others.
Anuken/Mindustry [UI] Enemy indicator is simple and slim 0 It is like a graphical corruption when the enemy is small.
Anuken/Mindustry [UI] Unlock notification is too fast 1 It quickly disappear, which should be at least 10 seconds for the automatic folding, and allows the user to close manually.
Anuken/Mindustry [more tutorial][UI] Scope of the drill 0 It is not significant, the user may expect less waste for minerals, and look forward to the excavation perimeter.
Anuken/Mindustry Transparent / structure to Junction build -1 It is not intuitive, reflecting the effect of the build, the difference to the Router.
Anuken/Mindustry [more tutorial] The cost of demolition -1
Anuken/Mindustry Allow to see resources decimal digits instead of * k 2
Anuken/Mindustry [more tutorial] unlock Routers and others in Tech Tree 0
Anuken/Mindustry A confirm to press Q key to clear plan while paused 1 It is good as a confirmation, a game option, as well as a "no show at next".
Anuken/Mindustry [UI] Hide the liquid state in build panel, if not unlock in tech tree 0 Reduce thinking to new users, and show it when user may touch it.
Anuken/Mindustry A menu to open the Screenshots folder 0
Anuken/Mindustry Allow to screenshot when not in game 0
Anuken/Mindustry [UI] custom the xx/xx (resources existing / needs) order -1 At least it's not my habit, the numerator/denominator.
Anuken/Mindustry [UI] Moving the FPS indicator to corner and smaller? 1 Currently it is striking to me, like a task countdown.

Comments

Project Feature Comment When
Anuken/Mindustry [UI] More attractive (mechanism shows) for new users in game Clearly describes the features and type of the game, such as build, mining, automation, technology tree and fighting, rather than the plot, RPG, simulation or others. 9 months ago
Anuken/Mindustry Ability to select what drills mine https://feathub.com/Anuken/Mindustry/+243 10 months ago
Anuken/Mindustry Document the secret keyboard commands > https://github.com/Anuken/Mindustry/blob/master/core/assets/bundles/bundle.properties > tutorial.intro = You have entered the[scarlet] Mindustry Tutorial.[]\nUse [accent][[WASD][] to move.\n[accent]Hold [[Ctrl] while scrolling[] to zoom in and out.\nBegin by[accent] mining copper[]. Move close to it, then tap a copper ore vein near your core to do this.\n\n[accent]{0}/{1} copper 10 months ago
Anuken/Mindustry Keybind: Next Wave https://feathub.com/Anuken/Mindustry/+367 10 months ago
feathub/feathub Building Output Direction https://feathub.com/Anuken/Mindustry/+119 10 months ago
Anuken/Mindustry Colorblind Support [UI] More labels on items https://feathub.com/Anuken/Mindustry/+337 Even a non-colorblind, recognize these items through icon's shape and color is very troublesome too. 10 months ago
Anuken/Mindustry Auto-save: Three cycling save slots per game I now better understand the proposal, it is a good idea due to the auto-save is too timely. 10 months ago
Anuken/Mindustry Have a way to increase your vision range > +1 for Ctrl+mousewheel, it should be included in the tutorial. I see it included in the latest tutorial. 10 months ago
Anuken/Mindustry Have a way to increase your vision range > Ctrl+mousewheel is zooming but it's limited why not Ctrl+mouse moving to look left/right/up/down of you Sounds good. But it may be a giddy when returning from far and animation, no animation may be good. 10 months ago
Anuken/Mindustry Keybinds for commonly used items such as conveyors. And the "Build Hotbar": https://feathub.com/Anuken/Mindustry/+51 10 months ago
Anuken/Mindustry upgradable core And even allows multiple HP bar and hit to downgrade? 10 months ago
Anuken/Mindustry When replacing conveyors, resources on them do not get destroyed Duplicate of https://feathub.com/Anuken/Mindustry/+206. 10 months ago
Anuken/Mindustry Day and Night Cycle Duplicate of https://feathub.com/Anuken/Mindustry/+107. 10 months ago
Anuken/Mindustry Allow to see resources decimal digits instead of * k There is a good example in Esc menu - tech tree before launch. 10 months ago
Anuken/Mindustry A block that repairs damaged blocks with power This may be meaningless to consume your resources when the battlefield is not controllable, or the layout has been damaged. 10 months ago
Anuken/Mindustry A block that repairs damaged blocks with power oops, I missed the "damaged". So you want a rebuild bot. 10 months ago
Anuken/Mindustry A block that repairs damaged blocks with power Mender. https://mindustrygame.github.io/wiki/blocks/effect/mender/ 10 months ago
Anuken/Mindustry [UI] Indicator for input or output of planning and existing buildings It is also useful to find out possible targets for the Distributor. 10 months ago
Anuken/Mindustry Day or Night/Cycle for Maps But it sounds significantly affect the Solar Panels. 10 months ago
Anuken/Mindustry [UI] Indicator for input or output of planning and existing buildings Input and output direction. This may not be feasible for now, the building seems to randomly discard its products. 10 months ago
Anuken/Mindustry A confirm to press Q key to clear plan while paused Even add a UI option to remove the selected (later) / in-screen / all. 10 months ago
Anuken/Mindustry Auto-save: Three cycling save slots per game This is good if there is a mode switch, some people may prefer thrilling. 10 months ago
Anuken/Mindustry Have a way to increase your vision range +1 for Ctrl+mousewheel, it should be included in the tutorial. 10 months ago

Votes

Vote When Project Feature
9 months ago Anuken/Mindustry Arcs can stun enemies
10 months ago Anuken/Mindustry More information on buildables
10 months ago Anuken/Mindustry an offline fast forward feature
10 months ago Anuken/Mindustry more tactical and strategic possibilities
10 months ago Anuken/Mindustry Tutorial for resource and builds
10 months ago Anuken/Mindustry Electric/Laser turret fire should glow in fog.
10 months ago Anuken/Mindustry Ghost Block Ease
10 months ago Anuken/Mindustry Rebuild Keybind
10 months ago Anuken/Mindustry Glass Router
10 months ago Anuken/Mindustry Make music play more often
10 months ago Anuken/Mindustry Add a UI element with resources content of the Core
10 months ago Anuken/Mindustry Smart conveyors
10 months ago Anuken/Mindustry Better Conveyors
10 months ago Anuken/Mindustry Touchscreen input method for Desktop
10 months ago Anuken/Mindustry Allow to start another base without finishing an existing one
10 months ago Anuken/Mindustry Weather
10 months ago Anuken/Mindustry Range, coverage, and damage display "filters"
10 months ago Anuken/Mindustry Priority power nodes.
10 months ago Anuken/Mindustry Display how much power is being produced and how much is being used
10 months ago Anuken/Mindustry Removal of drone factory passive power usage
10 months ago Anuken/Mindustry Option to increase/decrease thickness of power laser.
10 months ago Anuken/Mindustry Remote core input block.
10 months ago Anuken/Mindustry New game mode: Escalation
10 months ago Anuken/Mindustry Campaign Level Design: varied goals
10 months ago Anuken/Mindustry Courier Drones
10 months ago Anuken/Mindustry the color of the power lines
10 months ago Anuken/Mindustry Liquid cannon
10 months ago Anuken/Mindustry Advanced Mining Drones
10 months ago Anuken/Mindustry Conveyor upgrades
10 months ago feathub/feathub renew your ssl certificate :)
10 months ago feathub/feathub Building Output Direction
10 months ago feathub/feathub Open source FeatHub
10 months ago feathub/feathub Import features from Github issues
10 months ago feathub/feathub Add project to favourite
10 months ago Anuken/Mindustry Colorblind Support
10 months ago Anuken/Mindustry Mindustry classic music
10 months ago Anuken/Mindustry Invincible Block (only in sandbox/editor)
10 months ago Anuken/Mindustry Ability to set location for units on map
10 months ago Anuken/Mindustry Auto-save: Three cycling save slots per game
10 months ago Anuken/Mindustry Bridge routers
10 months ago Anuken/Mindustry Have a way to increase your vision range
10 months ago Anuken/Mindustry Show pump rate
10 months ago Anuken/Mindustry Mining drones area
10 months ago Anuken/Mindustry Capture Flag Building
10 months ago Anuken/Mindustry When replacing a convoyor with an other conveyor (other type, rotating, etc.) keep item on the conveyor
10 months ago Anuken/Mindustry Inverted Overflow Gate
10 months ago Anuken/Mindustry Access Schematic Library Easier (e.g. from main menu)
10 months ago Anuken/Mindustry Hotkey for next wave
10 months ago Anuken/Mindustry UI Themes
10 months ago Anuken/Mindustry 工厂消耗
10 months ago Anuken/Mindustry Ability to choose what resource is mined
10 months ago Anuken/Mindustry Choosing what materials a drill will drill
10 months ago Anuken/Mindustry Power overflow gate
10 months ago Anuken/Mindustry Rebuild button
10 months ago Anuken/Mindustry Campaign plot and backstory
10 months ago Anuken/Mindustry Carrier ship unit
10 months ago Anuken/Mindustry Building resource output direction
10 months ago Anuken/Mindustry Build Hotbar
10 months ago Anuken/Mindustry Hotkeys to show/hide various things. (Power/Bridges/Phase)
10 months ago Anuken/Mindustry Excavators; for maps with no sand OR scrap.
10 months ago Anuken/Mindustry Fast Forward to Wave, Improvements
10 months ago Anuken/Mindustry EMP grenades launcher
10 months ago Anuken/Mindustry Vector assets
10 months ago Anuken/Mindustry Retreat Option
10 months ago Anuken/Mindustry Date/timestamp exported data
10 months ago Anuken/Mindustry Accounts for easily saving progress (Like geometry dash)
10 months ago Anuken/Mindustry Close suggestions after implementation
10 months ago Anuken/Mindustry make dedicated server hosing discoverable by Steam users
10 months ago Anuken/Mindustry support mod.io
10 months ago Anuken/Mindustry option: "scroll to choose" (PC)
10 months ago Anuken/Mindustry Core Improvements
10 months ago Anuken/Mindustry Automatic mod updates
10 months ago Anuken/Mindustry button increase
10 months ago Anuken/Mindustry Show orange instead of red technology were we already discovered all material required to unlock
10 months ago Anuken/Mindustry Import/Export Save Data Exclusively
10 months ago Anuken/Mindustry Manual repair
10 months ago Anuken/Mindustry Configurable Research Cost
10 months ago Anuken/Mindustry Tone down the visibility of destroyed buildings
10 months ago Anuken/Mindustry Coloured Enemies in Survival
10 months ago Anuken/Mindustry Map feature: show unbuildable terrain
10 months ago Anuken/Mindustry Tips During Loading Screens
10 months ago Anuken/Mindustry Turning off schematics for (PvP) servers
10 months ago Anuken/Mindustry [Encapsulator] & [Decapsulator] - Convert liquids to items and back
10 months ago Anuken/Mindustry Improve win Conditions/Scoring for "Destroy Enemy Core" game type
10 months ago Anuken/Mindustry Display Inventory on HUD
10 months ago Anuken/Mindustry Campaign Level Design: moving spawn points
10 months ago Anuken/Mindustry When replacing conveyors, resources on them do not get destroyed
10 months ago Anuken/Mindustry Add time played at score screen
10 months ago Anuken/Mindustry Cloud Service
10 months ago Anuken/Mindustry Auto-updating the mods
10 months ago Anuken/Mindustry Show ship health
10 months ago feathub/feathub Enable Up-Votes only mode
10 months ago feathub/feathub Chrome extension to request features directly from GitHub
10 months ago feathub/feathub Support for GitLab
10 months ago feathub/feathub Offer a privately deployable FeatHub option
10 months ago feathub/feathub Edit comments
10 months ago feathub/feathub Add donation as voting option
10 months ago feathub/feathub Delete project
10 months ago feathub/feathub Allow repository contributors/admins to mark feature as "in progress"
10 months ago feathub/feathub Don't upvote your own feature
10 months ago feathub/feathub Allow anonymous votes (without signing on GitHub)
10 months ago feathub/feathub Add tags or labels to a repository
10 months ago feathub/feathub Allow for markdown formatting
10 months ago feathub/feathub Let admin merge feature requests
10 months ago feathub/feathub Option: Fixed number of votes per user
10 months ago feathub/feathub Delete feature
10 months ago feathub/feathub Rely on GitHub issues as a data source
10 months ago feathub/feathub Notify repository owner when new features are suggested
10 months ago Anuken/Mindustry Inapp mod browser
10 months ago Anuken/Mindustry Show which item can be stored in core for helping new player
10 months ago Anuken/Mindustry Day or Night/Cycle for Maps
10 months ago Anuken/Mindustry Liquid Overflow
10 months ago Anuken/Mindustry Play as Enemy Mode
10 months ago Anuken/Mindustry a Official page for mods
10 months ago Anuken/Mindustry Display content of bridges/bridge connections/junctions/phase conveyors and allow us to pick items that are clogging them